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Chrome SwiftShader OpenGL Texture Binding Reference Count Leak

Chrome SwiftShader OpenGL Texture Binding Reference Count Leak
Posted Jul 19, 2018
Authored by Google Security Research, Mark Brand

Chrome suffers from a reference count leak in SwiftShader OpenGL texture bindings.

tags | exploit
SHA-256 | 04d325a817231ab9f0764272b559378b2d3fe10f9b33e17341521360cd5f6b9e
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