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spank.txt

spank.txt
Posted Jan 27, 2000
Authored by Tim Yardley

Explanation of the 'spank' attack - a new breed stream/raped. Stream/Raped mearly flooded the host with ack's (or no flags) and came from random ips with random sequence numbers and/or ack numbers. The difference now is that this not only does the previous stuff, but also directly attacks from and to multicast addresses as well.

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SHA-256 | 25a37bfece0acbe778ee130601ca1fda0d9188d98eebaee75e1352130f531bbb

spank.txt

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------------------------------------------------
Explanation of the 'spank' attack
-- a new breed stream/raped
------------------------------------------------

By: lst (yardley@uiuc.edu)

This is a tad different than the previous release. Stream/Raped mearly
flooded the host with ack's (or no flags) and came from random ips with
random sequence numbers and/or ack numbers. The difference now is that
this not only does the previous stuff, but also directly attacks from and
to multicast addresses as well. Just as before, rate limiting should be
done to counteract its effect (the same idea as ICMP_BANDLIM). The
multicast handling should also be checked to verify that it is behaving
properly.

The attacker specifies the port[s] that they want to send the attack to,
depending on what ports are selected, you will have different net
results. If the port is an open port, then you will possibly have a longer
kernel path to follow before the drop. Therefore, a smart attacker will
hit open ports, but havoc can also come about from random ports due to
states and processing.

In the best case scenario, you will experience only the lag of the flood
and the lag of the processing (currently) and then be fine when the
attacker stops, In the worst case, you lockup, kill the network, and
possibly have to reboot. Once you patch it, you deal with a lot less
processing time (the drops are handled without the RST flag when
appropriate--bandlim type idea). In other words, you go to the drop
routine instead of dropwithrst silencing your response, which decreases
your processing time, the hit on your network, and the effect of the flood
(once a threshold is reached, all those bad packets are silently dropped
and the attack has less of a net effect).

The filters that were presented at the beginning of this email will block
all multicast packets that come out (and in) the tcp stack I have been
getting mailed a lot about this. Here is why I said the previous
statement. Receiving a packet with no flags is considered an illegal
packet (obviously) and is often dumped, however, as we have seen in
the past, illegal packets often wreak havoc and often go untested.

There is very little that "raped.c" or "stream.c" actually showed as
problems in the TCP/IP stacks. The true problem lies more in the effects
of the response (caused by the attack). This is the same concept as the
SYN floods of yesteryear, and the same type of thing will be done to handle
it. The main difference is that it will be on a simpler note because there
isn't much need for a "cookie" based system. One should just throttle the
response of the reset packets which in turn will help stop the storm that
you generate and in general, harden the tcp/ip stack to behave the way it
is supposed to.

The main effect of this attack is that you are shooting back RST+ACK's at
all the spoofed hosts. Obviously, a lot of these hosts will not exist and
you will get ICMP unreaches (as an example) bounced back at you. There are
other possibilities as well, but unreach would be the most common
(redirects might be common as well although i did not spend the time to
analyze that). The ones that don't respond back may send you some packets
back as well (depending on if the port was valid or not and what their
firewall rules are). This type of attack is complicated by the multicasts,
and the effect is amplified as well. All in all, it becomes very nasty
very quick. Basically, this causes a nice little storm of packets, in the
ideal case.

Note that I said ideal case in the previous paragraph. This is not always
the observed behavior. It all depends on what is on the subnet, what type
of packets are recieved, what rules and filters you have setup, and even
the duration of the flood. It has been pointed out several times that the
machine will go back to normal once the attack is stopped, which is exactly
why something like ICMP_BANDLIM will work.

I have also been asked a lot about what this "bug" affects. I have seen it
have effects on *BSD, Linux, Solaris, and Win* as far as OS's go. It has
also seemed to affect some hubs, switches, routers, or gateways since
entire subnets have "disappeared" briefly after the attack. The multicast
attack seems to be more deadly to teh network than the previous attack and
its affects get amplified and even carried over to the rest of the network
(bypassing secluded network bounds). I don't have more specifics on the
systems affected because of the difficulty in testing it (and keeping the
network up) since I do not have local access to the networks that I tested
on, and remote access gets real ugly real fast.

Another possibility that has been suggested as to why some machines die is
that the machine's route table is being blown up by the spoofed
packets. Each spoofed packet has a different source address which means
that a temporary route table entry is being created for each one. These
entries take time to timeout. Use 'vmstat -m' and check the 'routetbl'
field while the attack is going on.

Route table entries can be controlled somewhat under freebsd with:

[root@solid]::[~] sysctl -a | fgrep .rt
net.inet.ip.rtexpire: 3600
net.inet.ip.rtminexpire: 10
net.inet.ip.rtmaxcache: 128

You can do the following, to help if the route table is at least part of
the problem:

sysctl -w net.inet.ip.rtexpire=2
sysctl -w net.inet.ip.rtminexpire=2

Things that will help:

1. Drop all multicast packets (ingress and egress) that are addressed to
the tcp stack because multicasts are not valid for tcp.
2. Extend bandwidth limiting to include RST's, ACK's and anything else
that you feel could affect the stability of the machine.
3. Don't look for listening sockets if the packet is not a syn

I hope that this helps, or explains a little more at least.

---------------------------------------------------
Temporary remedy
---------------------------------------------------

If you use ipfilter, this MAY help you, but the issue is quite a bit
different than the previous issue.

-- start rule set --
block in quick proto tcp from any to any head 100
block in quick proto tcp from 224.0.0.0/28 to any group 100
pass in quick proto tcp from any to any flags S keep state group 100
pass out proto tcp from any to any flags S keep state
pass in all
-- end rule set --

optionally, a rule like the following could be inserted to handle outgoing
packets (if they send from the firewall somehow) but you have bigger
problems than the attack if that is the case.

-- start additional rule --
block out proto tcp from any to 224.0.0.0/28
-- end additional rule --

That will help you "stop" the attack (actually it will just help minimize
the affects), although it will still use some CPU though

Note: If you use IPFW, there is no immediate way to solve this problem due
to the fact that it is a stateless firewall. If you are getting attacked,
then temporarily use ipfilter (or any other state based firewall) to stop
it. Otherwise, wait for vendor patches or read more about the explanation
for other possible workarounds.

FreeBSD "unofficial patch" by Don Lewis:
http://solid.ncsa.uiuc.edu/~liquid/patch/don_lewis_tcp.diff

-----------------------
Conclusion
-----------------------

This bug was found in testing. It seems a bit more lethal than the
previous and should be addressed as such. Patches should be available now,
but I do not follow all the platforms.

--------------------
References
--------------------

This was done independantly, although some of the analysis and reverse
engineering of concept was done by other people. As a result, I would like
to give credit where credit is due. The following people contributed in
some way or another:

Brett Glass <brett@lariat.org>
Alfred Perlstein <bright@wintelcom.net>
Warner Losh <imp@village.org>
Darren Reed <avalon@coombs.anu.edu.au>
Don Lewis <Don.Lewis@tsc.tdk.com>

Also, I would like to send shouts out to w00w00 (http://www.w00w00.org)

-------------------
Attached
-------------------
These programs are for the sake of full disclosure, don't abuse
them. Spank was written with libnet, so you will need to obtain that as
well. You can find that at http://www.packetfactory.net/libnet

For an "unofficial" patch:
http://www.w00w00.org/files/spank/don_lewis_tcp.diff

For spank.c:
http://www.w00w00.org/files/spank/spank.c

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